I led the groundbreaking redesign and platform migration of Combat Corner’s website that won BigCommerce’s top honor, the Make It Big Award for Design.
This initiative was the first large scale headless implementation integrating WP Engine’s enterprise headless platform with BigCommerce’s headless backend, resulting in a globally recognized, award-winning site.

I led the branding and positioning for YAH!, an unapologetically bold drink built for the urban community, by the urban community.
More than just a beverage, YAH! was designed to challenge the status quo, bringing the energy, edge, and authenticity missing from lame corporate brands.
From concept to execution, I managed the team that brought this vision to life, handling design, messaging, and strategy while ensuring everything aligned with the brand’s mission.
Although it did not secure funding, investors and stakeholders universally praised the brand work as next-level.






I built CharacterWorks, an immersive educational game created from the ground up in Phaser 3.
I designed the world, animated the puppets, built the game engine, voiced the characters, and even created original songs for each scene. Every element was crafted to make learning an unforgettable, interactive experience.
I love the world. I think it looks incredibly cool and makes learning fun, engaging, and immersive.



Catch The Drip was an urban interview show where hip-hop artists shared financial wisdom and life lessons with young people from their own communities.
Over three high-production episodes, we featured major rappers, blending culture, money, and mindset into something fresh, fun, and real.
I led branding, design, and development, overseeing production, website creation, and video editing. As social media manager, I handled episode promotions and launches, ensuring each drop made an impact.




